Re:Luna – Cloud gaming service
by oehtXRwMkIs on Thursday September 24, 2020 @04:20PM
(#24583137)
Does anyone know the basic tech stack behind Luna? This landing page doesn't mention anything, and I'm dying to know if they're also going the Linux and Vulkan route of Stadia.
[ Parent
| on HN ]
I read on another site they're using Windows and DirectX to maximize the amount of games that can be played without porting.