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Re:The Era of Visual Studio Code by asxd on Tuesday September 22, 2020 @09:05PM (#24561879)
I can really appreciate the approach of designing a language to work alongside an IDE to allow both complexity and ease of use. That being said, in my heart of hearts I would rather have a language that I can use effectively without depending on a specific IDE, but I'm glad there are folks exploring that route.
Re:The Era of Visual Studio Code by UnpossibleJim on Tuesday September 22, 2020 @10:11PM (#24562233)
So, with a full disclaimer that I am somewhat newish to C# and have only learned it because it operates in game engines faster (currently) and has become the language du'jour for game programming.

The glaring hole with C# however is, it is designed for Visual Studios, and that is NOT available for Linux. This is a GIANT hole in the programming world. Visual Studios Code fills that gap, thankfully, and I can use it in engines like Godot to make games. While these may not be AAA titles, they aren't an insignificant portion of developers in the world. Not only that, but C# is used in other areas of development where the preferred platform is Linux.

Luckily, for me and those of my ilk, people have hobbled together a system in VSC where Linux works with Godot and the exports are fine, but it's not nearly as easy as a supported system like Visual Studios on Windows and Mac.

Re:The Era of Visual Studio Code by fomine3 on Tuesday September 22, 2020 @10:15PM (#24562255)
Try Rider by JetBrains!
Re:The Era of Visual Studio Code by smt88 on Tuesday September 22, 2020 @11:23PM (#24562611)
Rider is far better than Visual Studio anyway. If I had to use Visual Studio all the time, I probably wouldn't voluntarily write any C# again.
Re:The Era of Visual Studio Code by UnpossibleJim on Wednesday September 23, 2020 @12:29AM (#24562983)
Awesome, thanks!
Re:The Era of Visual Studio Code by UnpossibleJim on Wednesday September 23, 2020 @12:30AM (#24562988)
Thank you, I'll give it a try.