Unfortunately, original XCom doesn't have loadout templates.
I remember downloading a savegame editor just to "cheat" and automate some of the equipment management. I shouldn't have to manually tell my soldiers to load ammo into their damn weapons, lol.
Re:X-COM
by type_enthusiast on Thursday September 24, 2020 @12:38AM
(#24575298)
I played this game though probably 100 times and never realized that repeatedly firing weapons is what improves a soldier's accuracy. So thanks for that. I mean, it makes perfect sense when you think about it, as long as you assume there is no other training that these soldiers go through behind the scenes. Which... Yeah.
My every soldier carried an obligatory Laser Rifle in his backpack, taking it out and firing it every chance he had, achieving 3 objectives at once:
- the more stuff you carry, the faster strength and TUs of a soldier grow
- he always has a backup weapon with infinite ammo and decent damage
- everytime your other units are searching for that last alien, you must choose some barn or cabbage and SHOOT at it at full auto, RAPIDLY rising shooting accuracy.
In addition to laser rifles my commandoes always carry autocannons with HE or Incendiary ammo, creating havoc every time they can and scaring enemy to death. Later you can replace autocannons with Heavy Plasmas and those Blaster Launchers, but before that, it's the best way for heavy loading soldiers.
The only downside to this is somewhat reduced TU count in the beginning, and you also have to set up the gear for every mission, which is a drag. Unfortunately, original XCom doesn't have loadout templates.