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Re:X-COM by IggleSniggle on Tuesday September 22, 2020 @11:13AM (#24555410)
I was recently noticing just how ahead of its time Colonization was, not just for its gameplay. I mean, it's a game where the music is period music, where each Native American nation actually feels like its own unique culture where both cooperating or looting them can have far-reaching consequences and be a viable strategy for the Euro settlers, where you can crash the Euro economy and even screw with the economy of your neighbor colony's supply chain, where Privateers have secret national alliances appearing as unaligned ruffians...and so, so much more. It's a really incredibly deep game, and as much as I loved it when I played it, I didn't realize just how special it was because I was at an age where I didn't have anything worse to compare it to.

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