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Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by nindalf on Monday September 21, 2020 @10:15AM (#24543741)
> Dota 2 is dying

I'm old enough that I remember people saying this in 2014. Actual data on active users - https://steamcharts.com/app/570#All. This indicates that it's far from it's peak of 1.2M active players but 700k active is still respectable.

> Dota 2 is by far their biggest game.

Not by players. That would be CS:GO (https://steamcharts.com/app/730) with 900k active players.

Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by de_watcher on Monday September 21, 2020 @10:56AM (#24544193)
They've managed to make a Dota 2 tutorial that's worse than the 2014 one. And matchmaking for the new players is just brutal, there is no retention.
Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by me_me_me on Monday September 21, 2020 @11:32AM (#24544582)
Personal story time, few months back me and my buddy got asked to help our non-dota friend get into the game. We are both playing occasionally in lower brackets.

Both of us created new account to so that noobie wouldn't be thrown into deep water right away. Note that me and my friend were 'baby sitting' - playing neutrally not trying to win vs lower rated opponents.

Out of 10 games 7 had hardcore smurfs in them. People in stack dominating their lanes. I don't see how anyone new and without any friends could possibly survived through such acid pool.

Imagine you are starting to play chess and 7/10 opponents are rated master and will crush you. And its kind of crush that you can't really learn from either.

I really don't see how dota can grow when there are so many alternatives.

Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by Revery on Monday September 21, 2020 @02:53PM (#24547022)
Are you sure matchmaking didn't detect you were smurfing?
Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by me_me_me on Monday September 21, 2020 @08:27PM (#24549754)
Nah we both play passive (avoiding aggression ourselves), besides blatant smurfs getting 15 kills by 20min are not tagged as smurfs. I just don't think there are any mechanisms to catch that and match noobies with other noobies. Instead they are sent straight into slaughterhouse.
Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by jay_kyburz on Monday September 21, 2020 @05:16PM (#24548579)
To fix that problem you have game systems that are more random / forgiving in lower ranked games (remove the skill).

Then in the harder ranks you can dial back those mechanics and make the game more skill based.

Just a little tip for Valve there. I'm sure they're reading.

Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by shash7 on Tuesday September 22, 2020 @01:00AM (#24551009)
I am of the mind that any new player should play 10 games with bots at a minimum with tutorial driven gameplay.

Only after that should they be allowed multiplayer.

On a side note, the bots are not working since the latest patch.

Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by pbhjpbhj on Monday September 21, 2020 @10:23AM (#24543827)
900k active presumably includes the 50% of Deathmatch players that are zombies?

It's interesting to see there seems to be some evolutionary pressures at play as a couple of new routines are being used, not just 'rotate on the spot', one or two shoot now (yes, I got shot by an XP farming zombie) and one does epicycles which makes them surprisingly hard to shoot.

Re:Microsoft to acquire ZeniMax Media and Bethesda Softworks... by LegitShady on Monday September 21, 2020 @08:50PM (#24549852)
I think its actually someone in a computer lab in pakistan etc running 10 computers at a time and just selectively doing an action or two per account each round. CSGO has the same thing.