Re:rg3d: Rust 3D game engine with an FPS demo game and scene...
by surfsvammel on Friday September 18, 2020 @11:32AM
(#24518059)
That might be true for the most cutting edge 3D shooters. But nowadays that’s not all that matters. I’m sure this can find a niche.
[ Parent
| on HN ]
Re:rg3d: Rust 3D game engine with an FPS demo game and scene...
by bufferoverflow on Friday September 18, 2020 @11:37AM
(#24518148)
I'm not talking about shooters. I'm talking about what it looks like. The lighting, specifically.
Re:rg3d: Rust 3D game engine with an FPS demo game and scene...
by mrDIMAS on Friday September 18, 2020 @02:51PM
(#24520540)
To be honest I'm not trying to implement "bleeding edge" renderer, it would just take enormous amount of time which can be put into other more important parts (there are plenty of them).
Re:rg3d: Rust 3D game engine with an FPS demo game and scene...
by cycloptic on Friday September 18, 2020 @12:12PM
(#24518601)
Have you considered collaborating with the author to improve the lighting? I'm sure they wouldn't mind help.
Re:rg3d: Rust 3D game engine with an FPS demo game and scene...
by adamnemecek on Friday September 18, 2020 @11:44AM
(#24518213)
That's something that can be improved.
[dead]
Re:rg3d: Rust 3D game engine with an FPS demo game and scene...
by adamnemecek on Friday September 18, 2020 @12:35PM
(#24518863)
OK, look at how good of a foundation it is.