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Re:Lua in the Kernel? by pansa2 on Friday September 18, 2020 @03:32AM (#24513973)
> Investigation of a "typed Lua" for compilation is something on the roadmap. That is the approach that the main Lua project is taking to compete with LuaJIT on performance.

I haven't heard anything about an official "typed Lua". Is there information about it somewhere?

Re:Lua in the Kernel? by soapdog on Friday September 18, 2020 @04:11AM (#24514199)
* Typed Lua: https://github.com/andremm/typedlua (not actively maintained)

* tl: https://github.com/teal-language/tl a compiler for Teal a typed dialect of lua. (actively maintained)

Re:Lua in the Kernel? by darek on Friday September 18, 2020 @11:01AM (#24517625)
Indeed, Teal looks like it has the right brains behind it (author was involved with several earlier attempts at typed Lua) and is actively maintained. I'm personally watching it for future game development usage.
Re:Lua in the Kernel? by cassepipe on Friday September 18, 2020 @08:44AM (#24515950)
There is also Luau and Ravi but I don't think any of them is official which was the original question
Re:Lua in the Kernel? by vnogueira on Friday September 18, 2020 @09:10AM (#24516266)
I believe he was talking about Pallene, which is being currently developed in LabLua

Paper: http://www.inf.puc-rio.br/~roberto/docs/pallene-sblp.pdf

Git Repo: https://github.com/pallene-lang/pallene

Re:Lua in the Kernel? by Benjamin_Dobell on Friday September 18, 2020 @05:37AM (#24514765)