Re:Oculus Quest 2
by kcb on Wednesday September 16, 2020 @06:39PM
(#24498838)
Bad developer implementation. Games have had scalable graphics settings for decades.
[ Parent
| on HN ]
My understanding is that there are balance concerns - if you're on a standalone device (i.e. Quest) that can't render complex smoke effects, you can see more easily than someone with a high-end PC that can.