Re:Oculus Quest 2
by modeless on Wednesday September 16, 2020 @05:18PM
(#24498048)
If LCD is a downgrade from OLED then why did Valve Index at 3x the price choose LCD? The fact is it's simply better overall. The resolution, brightness, screen door reduction, full subpixel array, and uniformity matter more than the contrast. Really contrasty scenes are problematic anyway because of the fresnel lenses and OLED black smearing. 1 vs 2 screens is only a downgrade for IPD adjustment, which I agree is the one area that got significantly worse on Quest 2.
[ Parent
| on HN ]
Re:Oculus Quest 2
by sexpositivepriv on Wednesday September 16, 2020 @08:26PM
(#24499770)
Valve made the wrong decision. I bought an Index in August, sold it 2 days later. One reason was how washed out the LCD looked compared to the Rift (non-S). Another reason is the controllers are not porn friendly as they require 2 hands to put on. Hoping the HP coming soon will be a better upgrade.
Re:Oculus Quest 2
by sudosysgen on Wednesday September 16, 2020 @06:56PM
(#24499004)
The Valve Index only went with LCD in order to use a new LCD tech that allowed high refresh rates and low persistence, it was a downgrade in all other ways except refresh rate. The Quest 2 and Quest 1 have the same refresh rate, so it's a side-grade at-best.
Contrast matters a lot in VR, too.
This is false, Quest 2 has 20% faster refresh rate than Quest 1 (in hardware, software support is coming after launch). You don't know if persistence was improved or not (my guess is it was). As I mentioned, OLED contrast is limited in VR due to the fresnel lenses and black smear correction, and my comment lists several other areas that are upgrades over OLED that you just ignored.