Re:Oculus Quest 2
by stanlarroque on Wednesday September 16, 2020 @03:28PM
(#24496536)
We already have SteamVR compatibility with remote rendering over Wifi 6 or USB-C. And for the rest of your questions, yes.
Re:Oculus Quest 2
by grimjack00 on Wednesday September 16, 2020 @07:20PM
(#24499230)
> And for the rest of your questions, yes.
So, when do you plan to "cut the price by a thousand dollars"?
>So, when do you plan to "cut the price by a thousand dollars"?
Feels like a rude rhetorical question, but the answer is presumably at some point where their volume gets anywhere near HTC or Oculus, if that ever occurs.
I advise a few companies doing enterprise VR and they are all OEM'ing the HP Reverb at half your list price with 4K per eye and high quality 6DoF.
Are you going to try to integrate SteamVR, cut the price by a thousand dollars and try to sell a privacy conscious headset?