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Re:Apple: Person-to-person experiences do not have to use in... by arvinsim on Saturday September 12, 2020 @12:26PM (#24453571)
> If third party App Stores are ever forced onto iOS devices, that market vanishes completely. Crashes, slowdowns, battery drain, malware, and information theft will become the norm. Go no further than your gaming PC to witness the nightmare that is multiple app stores all competing for CPU and control/surveillance of your system, all needing to bring their own flavors of information-harvesting/exposing DRM.

I am sorry but this is just FUD.

I own both a Macbook Pro and PC that I built and I have yet have these supposed "multiple app stores nightmare" that you are talking about.

Do you own a Windows machine yourself? Because the above comment doesn't seem to be done in good faith.

Re:Apple: Person-to-person experiences do not have to use in... by nodamage on Saturday September 12, 2020 @06:25PM (#24456409)
There is literally malware spreading by masquerading as the Epic Games Store: https://www.zdnet.com/article/new-lokibot-trojan-malware-cam...
Re:Apple: Person-to-person experiences do not have to use in... by arvinsim on Sunday September 13, 2020 @02:34AM (#24458875)
I still fail to see how this will apply to iOS.

iOS doesn't magically lose it's sandboxing and become Windows just because 3d party stores are allowed.

Re:Apple: Person-to-person experiences do not have to use in... by nodamage on Sunday September 13, 2020 @04:14AM (#24459323)
Sandboxing didn't prevent fake versions of Fortnite and other serious malware from spreading on Android, nor does it generally prevent information theft and privacy violation through malicious use of legitimate APIs.