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Re:Tim Sweeney on Apple and Google by ericmay on Friday September 11, 2020 @12:52PM (#24444658)
1) Already done. You just log in to the software.

2) Hm, I see your point but I'm having a hard time envisioning what I'm missing out on. As I look at the web browser ecosystem on desktop, what features are we missing?

3) Not sure why this isn't possible? I think it's more of a limitation of interface than anything. Also why isn't Microsoft making their Xbox app available on Linux or macOS? Hmmm.

4) Eh, the App Store can be improved but I think you're reaching here.

5) As you said, related to #4. I have yet to see a premium model work. I don't think it does for many applications.

6) Yea that would be nice for developer tools, but the other limitations I don't see. You can install Office, JIRA, etc. on iPad.

> I think the argument is it's already very difficult for new entrants in the platform space (for phones, Microsoft spent billions and failed), but the only reason app stores are not competitive is they are tied together with the platform.

Sure, but the same is true of aircraft engines, investment banking, and any other specialized industry. Huawei and others will be competitive and will emerge as serious contenders. It just takes time. I also disagree with your assertion that app stores are not competitive, I don't think they need to be competitive. They just host the software. It's like downloading Spotify and then being confused that you can't put your own songs on it, or that you have to pay Spotify royalties.

Re:Tim Sweeney on Apple and Google by throwaway34241 on Friday September 11, 2020 @02:47PM (#24446039)
1) I’m talking about the convenience of purchasing (and easily accessing past purchases) of app stores, not logging in to each app individually. Many apps don’t even offer that.

2) The main things that come to mind are the same advantages of native apps vs web apps. Integration/access to native API features, CPU/GPU performance, etc. Web browsers can support these things but don’t always.

3) Those specific categories aren’t possible on iOS because Apple prohibits them! That is exactly why Stadia/xCloud isn’t available.

4) Discoverability is hard with tons of apps but it's probably not impossible to do better. There’s not a huge incentive for Google/Apple to fix this since they charge to advertise in the store, some other stores don’t do this.

5) I was thinking about console games here, Switch games are often pretty different from in app purchase based mobile ones.

I think the difference with engines etc is there are big network effects - people buy phones based on the ecosystem which is determined by existing market share. IMO this is why Windows Phone died and it’s not just a matter of enough money or technology.