Re:Apple Disabling 'Sign in with Apple' for Epic Games on Se...
by yyyk on Thursday September 10, 2020 @06:33AM
(#24430887)
>And an inability to play every game you've purchased
Emulators exists (unlike Apple which bans any virtualization of MacOS under non-macs).
>it'd be amazingly difficult to resell your games to buy the same ones for a different platform
Selling is easy. 'Buying the same game' is often a nonfactor due to how the games market works (many games become outdated quickly, multiplayer servers go offline, etc.).
>>Is it okay to have a closed marketplace on your own software if that marketplace only serves your software?
>Similarly, why should only Epic be able to sell skins for Fortnite?
There's no duty to have a open marketplace, that is open to 3rd parties. Not having it is no different than offering different paid versions of the main software (imagine Fortnite Premium Edition with X skins, or iPhone only with Apple apps). However, once the marketplace is open to 3rd parties, there's a duty to allow fair competition, and that does limit Apple.
Emulators exists (unlike Apple which bans any virtualization of MacOS under non-macs).
>it'd be amazingly difficult to resell your games to buy the same ones for a different platform
Selling is easy. 'Buying the same game' is often a nonfactor due to how the games market works (many games become outdated quickly, multiplayer servers go offline, etc.).
>>Is it okay to have a closed marketplace on your own software if that marketplace only serves your software?
>Similarly, why should only Epic be able to sell skins for Fortnite?
There's no duty to have a open marketplace, that is open to 3rd parties. Not having it is no different than offering different paid versions of the main software (imagine Fortnite Premium Edition with X skins, or iPhone only with Apple apps). However, once the marketplace is open to 3rd parties, there's a duty to allow fair competition, and that does limit Apple.