One result - they have a pretty high level of trust among users. And so they can charge a pretty remarkable premium. This level of control has also made them popular for developers. Their ecosystem has a much more consistent development experience, many more users are on a relatively recent iOS and the per user spending is far higher to name just a few elements.
Many of these things are benefits for DEVELOPERS. Sony and Microsoft make the PS and XBOX, also closed systems with networks they hope benefit developers.
And finally, does apple have an obligation to help developers make money or is their focus more properly on consumers?
Do you have a record of that (your emails and their cancellation notice)? Would be very interesting to see how that went down.
> Purchasing the same app more than once on the same device shouldn't even be possible.
It’s not and I don’t think it has ever been.
But Apple believes the opposite of you, has direct contact with nearly a billion customers, and spends massively on safety/security which they wouldn’t do if it wasn’t important to customers.
But you guys aren't arguing the actual point anyway. The question is whether the forced app store is always a plus for developers, not users. The answer is certainly no. And the answer is also no for users who can manage their own trust, and could happily live with direct downloads outside of the app store. They pay higher prices, and are forced to effectively subsidize everyone else.