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Re:Doom Eternal – Graphics Study by hacoo on Tuesday September 08, 2020 @10:35AM (#24408803)
I’ve worked with UE4 professionally for several years - this is absolutely true. It’s hard to get really good performance out of the engine. Furthermore, it’s a beast. The codebase is large and old enough that making deep modifications is very difficult and time consuming.

That said, the tools are (mostly) great.

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