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Re:Doom Eternal – Graphics Study by MaxBarraclough on Tuesday September 08, 2020 @05:25AM (#24406685)
> any extra computer power is wasted by software until it performs no better than a computer from 20 years ago

The existence of Doom Eternal disproves this.

In domains where high performance is important to the product's success, such as graphically impressive video-games, computational power isn't wasted. Bloat is tolerated in many other domains, though. Anything made with Electron, for instance.

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