Re:Doom Eternal – Graphics Study
by MaxBarraclough on Tuesday September 08, 2020 @05:25AM
(#24406685)
> any extra computer power is wasted by software until it performs no better than a computer from 20 years ago
The existence of Doom Eternal disproves this.
In domains where high performance is important to the product's success, such as graphically impressive video-games, computational power isn't wasted. Bloat is tolerated in many other domains, though. Anything made with Electron, for instance.
The existence of Doom Eternal disproves this.
In domains where high performance is important to the product's success, such as graphically impressive video-games, computational power isn't wasted. Bloat is tolerated in many other domains, though. Anything made with Electron, for instance.