Re:Doom Eternal – Graphics Study
by AegirLeet on Tuesday September 08, 2020 @05:00AM
(#24406535)
I felt like the opposite was the case - both Doom 2016 and Eternal ran way better than any other AAA FPS on my machine.
[ Parent
| on HN ]
I've read that both represent early push towards truly multithreaded engines, especially on PC, and including graphics part. It's also supposedly why D:E is Vulkan only, as it supposedly goes even deeper with multiple threads sending commands to GPU etc.