Re:Noita – roguelite where every pixel is simulated
by jtolmar on Monday September 07, 2020 @12:18PM
(#24400433)
I think something to rush the player is necessary for it to work well as a roguelite.
But I also think Noita has enough cool exploratory stuff in it doesn't necessarily have to be a roguelite. It'd also be a good game with some fast travel options and a system of respawn points.
But I also think Noita has enough cool exploratory stuff in it doesn't necessarily have to be a roguelite. It'd also be a good game with some fast travel options and a system of respawn points.