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Re:Noita – roguelite where every pixel is simulated by Kiro on Monday September 07, 2020 @03:48AM (#24397463)
Regarding 2 I would really like to know more about how you can implement rigid bodies in a full pixel simulation. Anyone has any pointers?
Re:Noita – roguelite where every pixel is simulated by mas3god on Tuesday September 08, 2020 @03:44PM (#24412230)
Frankenstein your pixel sim with am existing rigid body sim