Re:Noita – roguelite where every pixel is simulated
by aspaceman on Sunday September 06, 2020 @07:40PM
(#24395554)
Their criticism wasn’t that it was difficult, but rather that the weapons don’t contribute much to the environmental simulation. I was also disappointed by how the game didn’t utilize its simulation very well.
If you’re going to reply to someone’s comment, at least reply to what they said.
Re:Noita – roguelite where every pixel is simulated
by hn_check on Sunday September 06, 2020 @07:30PM
(#24395512)
You could have simply given your opinion, but leading off with a dismissive "ignore the haters" (where haters are apparently people who didn't enjoy it) made your comment carry zero weight.
Re:Noita – roguelite where every pixel is simulated
by pm90 on Sunday September 06, 2020 @07:36PM
(#24395534)
Well, didn’t you do the same thing with your last statement?
“Ignore the haters” to me isn’t dismissive as much as a way of conveying that something is rather polarizing so the reader should check it out themselves before forming an opinion. I do concede that others may have a different interpretation, though.
The game may be difficult, and in fact, too difficult, but I still enjoyed it. Finishing it seemed unimportant, as just making progress feels like an incredible accomplishment.