Re:The problem with C
by clktmr on Thursday September 03, 2020 @09:54AM
(#24364055)
John Carmack wrote in 2010:
> There is some decent code in Doom Classic, but it is all C, and I would prefer to do new game development in (restrained) C++.
> I had been harboring some suspicions that our big codebases might benefit from the application of some more of the various �modern� C++ design patterns, despite seeing other large game codebases suffer under them. I have since recanted that suspicion.
I think this shows that C++ works better in controlled (i.e. corporate environments), whereas C is often preferred in Open Source.
> I had been harboring some suspicions that our big codebases might benefit from the application of some more of the various �modern� C++ design patterns, despite seeing other large game codebases suffer under them. I have since recanted that suspicion.
I think this shows that C++ works better in controlled (i.e. corporate environments), whereas C is often preferred in Open Source.