Re:Show HN: Friendly Fire – Open-source, Metroidvania-style ...
by Cyphase on Monday August 31, 2020 @08:45PM
(#24337376)
I'm not sure if this is a bug or a spoiler, but it's possible to throw an item, activate a door, then catch the item before you go through.
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Re:Show HN: Friendly Fire – Open-source, Metroidvania-style ...
by hnick on Monday August 31, 2020 @08:50PM
(#24337420)
It's intended. Talk to the hand about the bone.
Re:Show HN: Friendly Fire – Open-source, Metroidvania-style ...
by protopete on Monday August 31, 2020 @08:49PM
(#24337409)
Likely a bug. I carried the skull item and got this error when trying to dance:
Uncaught Error: Frame tag not found: dance-carry
getTaggedFrameIndex Aseprite.ts:140
update Player.ts:859
update GameScene.ts:424
update Scenes.ts:130
update Scenes.ts:128
update Game.ts:107
gameLoop Game.ts:86
Aseprite.ts:140:18
getTaggedFrameIndex Aseprite.ts:140
update Player.ts:859
update GameScene.ts:424
update Scenes.ts:130
forEach self-hosted:216
update Scenes.ts:128
update Game.ts:107
gameLoop Game.ts:86
gameLoop self-hosted:1171