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Re:Show HN: Friendly Fire – Open-source, Metroidvania-style ... by Cyphase on Monday August 31, 2020 @08:45PM (#24337376)
I'm not sure if this is a bug or a spoiler, but it's possible to throw an item, activate a door, then catch the item before you go through.
Re:Show HN: Friendly Fire – Open-source, Metroidvania-style ... by hnick on Monday August 31, 2020 @08:50PM (#24337420)
It's intended. Talk to the hand about the bone.
Re:Show HN: Friendly Fire – Open-source, Metroidvania-style ... by protopete on Monday August 31, 2020 @08:49PM (#24337409)
Likely a bug. I carried the skull item and got this error when trying to dance:

  Uncaught Error: Frame tag not found: dance-carry
    getTaggedFrameIndex Aseprite.ts:140
    update Player.ts:859
    update GameScene.ts:424
    update Scenes.ts:130
    update Scenes.ts:128
    update Game.ts:107
    gameLoop Game.ts:86
  Aseprite.ts:140:18
    getTaggedFrameIndex Aseprite.ts:140
    update Player.ts:859
    update GameScene.ts:424
    update Scenes.ts:130
    forEach self-hosted:216
    update Scenes.ts:128
    update Game.ts:107
    gameLoop Game.ts:86
    gameLoop self-hosted:1171