The latest one for me is Ableton Live. It is just a beautiful piece of software. Everything feels smooth, immediate, expressive. It gets out of my way whenever it can but is right there at my fingertips when I want it to be. It's just a lovely, lovely program.
What do you think of "The Sims Game Design Documents"[1]? Could you recommend other similar resources?
I guess what really strikes a chord with me is the arc, not only "in" the game, but of the journey to make the game. One book I enjoyed on an emotional level was "The Making of Prince of Persia"[2] by Jordan Mechner. I also enjoyed "Masters of Doom"[3] by David Kushner, but more on the merit of good research, which I really respect. I don't want a montage, I want the story with the suffering and tribulations.
Do you know of similar content?
[0]: https://learningmusic.ableton.com/
[1]: https://donhopkins.com/home/TheSimsDesignDocuments/
[2]: https://www.amazon.com/Making-Prince-Persia-Journals-1985-19...
[3]: https://www.amazon.com/Masters-Doom-Created-Transformed-Cult...
I remember I liked a game and I started writing code to play it for me so I could do other things while still having the feeling that an extension of myself was playing.
As a side note, the company had one of the coolest recruiting tactics. I had to examine HTTP responses to be able to send in requests that triggered actions, and they included a call to application in the HTTP response headers "If you're reading this, please apply".