Re:Apple Terminates Epic Games' Developer Account
by read_if_gay_ on Saturday August 29, 2020 @02:04AM
(#24313997)
Retailers don't get 30%. Not even close. Try 0.5% or something like that. As for MS, their cut on the MS app store is 5%. 30% is just really really steep, and I think consumers would win if that got reduced.
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Re:Apple Terminates Epic Games' Developer Account
by LexGray on Saturday August 29, 2020 @05:40AM
(#24314936)
Retail is not the place to compare markup. The lowest markup I saw recommended was 10%. Average was 20-30% and big box was at least 40%. There is no guaranteed win for consumers at all as prices are set what the market will bear.
Re:Apple Terminates Epic Games' Developer Account
by adammenges on Saturday August 29, 2020 @02:32AM
(#24314120)
I strongly doubt that, I’d bet prices would remain the same and Epic would pocket more
Re:Apple Terminates Epic Games' Developer Account
by robmaister on Saturday August 29, 2020 @03:30AM
(#24314385)
Part of the original thing was Epic offering a discount of 20% on V-Bucks if they processed the payment through Epic instead of Apple.
The end user got a nice discount and Epic still pockets more because interchange fees are ~2.5% and not 30%.
The Epic Games Store had a similar strategy, cut the fee for devs and incentivize end users to move onto their platform (weekly free games). They still make a boatload of money even though it's not as much as Valve's money printer.
In general I see this as a great thing for devs (indie in particular) if it triggers more competition to bring platform fees down across the board.
Epic isn't being overtly greedy with end users (yet)
Re:Apple Terminates Epic Games' Developer Account
by read_if_gay_ on Saturday August 29, 2020 @02:39AM
(#24314152)
I don’t know about that. I could imagine it going both ways. But even if Epic pockets more, there might be other apps which pass on the savings. And if not, well at least you can now subscribe to Spotify and Netflix directly on device.