Re:Apple Terminates Epic Games' Developer Account
by ViViDboarder on Friday August 28, 2020 @10:10PM
(#24312699)
Sure, but does that one mall capture 50% of all physical good sales nationwide?
This is an issue of monopoly power, which depends on scale. If you use an analogy that doesn’t demonstrate the same market power, of course it’s going to seem absurd.
Re:Apple Terminates Epic Games' Developer Account
by Fezzik on Friday August 28, 2020 @10:17PM
(#24312748)
Without Googling it, I would wager that 3-4 conglomerates own 98% of the malls in the US. So I think it is an apt comparison.
Re:Apple Terminates Epic Games' Developer Account
by jacoblambda on Friday August 28, 2020 @10:41PM
(#24312894)
Was curious so I looked it up. Turns out property is really expensive so it isn't quite as conglomerated as you would think.
Because of this, there are about 100-ish large mall conglomerates. Of these, the top 4 combined take as much "mall" as the following 10 entries.
Without doing a proper analysis of the data, at a glance it looks like the sizes taper out pretty evenly so it seems like the "mall" industry has a pretty healthy and varied market.
https://www.nreionline.com/retail/2018-top-retail-owners?ful...
Re:Apple Terminates Epic Games' Developer Account
by mr_toad on Friday August 28, 2020 @10:54PM
(#24312963)
The mall owner owns the mall. Apple doesn’t own the iPhones.
Re:Apple Terminates Epic Games' Developer Account
by _qulr on Friday August 28, 2020 @10:06PM
(#24312664)
> Think of the iPhone as a mall then
Why?
Re:Apple Terminates Epic Games' Developer Account
by dannyr on Saturday August 29, 2020 @01:28AM
(#24313843)
But there are only 2 malls! Iphone and Android.
Re:Apple Terminates Epic Games' Developer Account
by Fezzik on Friday August 28, 2020 @10:12PM
(#24312715)
Because the comment I was replying to was saying to think of the iPhone as a store... I was following the analogy and expanding on it because I thought it was inaccurate.
Edit: added the bit about fees.