News for hackers. Stuff that matters.
Re:Game Design Curriculum by 60654 on Friday August 28, 2020 @09:15PM (#24312379)
It's going to be grating for any gamedev to hear games described as "useless", as if players' enjoyment was somehow not valuable.

But I think you're basically making the argument that games are art. That they exist for the aesthetic experience, and for no utilitarian purpose.

And I'm very much okay with that. :)

Re:Game Design Curriculum by nightcracker on Friday August 28, 2020 @10:09PM (#24312688)
I would argue that there's a big class of games that have an educational purpose. E.g. Minecraft, TIS-100, and many more. Even an arbitrary game that's not in your native language is helpful, I learned English mostly from gaming.