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Re:Game Design Curriculum by Trasmatta on Friday August 28, 2020 @05:32PM (#24310213)
That sounds about the same as what I've heard from game developers I've talked to in the States as well.

Games are massively difficult to develop, and because of that there's this idea that insane crunch is inevitable for all projects. But every single story I've heard is that project management for just about every game is horrible, even in comparison to badly managed software in general.

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