Re:Civilization VI UI, but made in Webflow (a no-code tool)
by SarkisB on Friday August 28, 2020 @06:56AM
(#24303446)
This is the largest Webflow project ever made, it completely pushes it the edge and runs entirely on one screen. So you might notice lags depending on what machine and browser you use. This is not a typical website or a reflection of Webflow projects in general.
I'm a product designer and I love Civilization.
I made some personal additions to the prototype that I felt looked and worked better in my subjective opinion.
I integrated nearly every feature, left out some details because the project was already too heavy. But things like the leader info could be easily added.
The sliders aren't meant to work but can easily be set up with logic. I left it out to avoid confusion.
In addition to making additions to the prototype, I also discovered dozens of mistakes across the UI and fixed many of them or completely replaced them.
There's also some differences from the original
* there's a weird parallax effect if you move the mouse around
* the cursor rotates when you hover over an element, so it ends up pointing straight up
* the menu opening/closing transitions
* when you're creating a new SP game, the leader/civilization information that you get when hovering over a civilization is missing
* none of the sliders work (they "work" when you hover over them, but they don't stick after your release your mouse or leave the hover area)