Re:Apple ordered to not block Epic’s Unreal Engine, Fortnite...
by IvanK_net on Wednesday August 26, 2020 @08:36AM
(#24281822)
So let's say you buy a game for $10 and the creator gets only $7 (as Apple keeps $3). But there could be an alterative app store, where the same game would be sold for $9, and the creator would get $8 (the store would keep $1). So the reason is, that with competition, the price of software could decrease and you would save money.
I don't mind that Apple keeps a large commission. But I mind the fact, that Apple has a monopoly on iOS software distribution, and the monopoly is always bad for the customers.
I believe the (weak) answer to the above is the answer to your question. Features are what matters to the majority of users. The ability to sideload apps itself is not.