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Re:Unity Software Inc S-1 by tiborsaas on Monday August 24, 2020 @04:48PM (#24265335)
We tried it for a hackathon and after a day or so we got some stuff going. Of course it's a monster engine, but you can learn it as a side project, then after a month you can start building something. I don't see why a solo dev couldn't handle it.
Re:Unity Software Inc S-1 by _mkef on Monday August 24, 2020 @05:50PM (#24265959)
C++ is hard.

The available learning resources for Unity are much better than they are for UE4. I want to add X to my game, I Google it and find ether an asset or open source project within minutes .

For my current project I found a half dozen templates to start from. Everything in UDK was ether half done or abandoned.

Of course both , or even rolling your own , are fine.

Re:Unity Software Inc S-1 by tiborsaas on Monday August 24, 2020 @05:59PM (#24266030)
True, we haven't touched C++, only the blueprint editor. It takes you far.