Re:Unity Software Inc S-1
by tiborsaas on Monday August 24, 2020 @04:48PM
(#24265335)
We tried it for a hackathon and after a day or so we got some stuff going. Of course it's a monster engine, but you can learn it as a side project, then after a month you can start building something. I don't see why a solo dev couldn't handle it.
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C++ is hard.
The available learning resources for Unity are much better than they are for UE4. I want to add X to my game, I Google it and find ether an asset or open source project within minutes .
For my current project I found a half dozen templates to start from. Everything in UDK was ether half done or abandoned.
Of course both , or even rolling your own , are fine.