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A comment on Scalable Bitmaps (2013).
Graphic card chooses the 2 closest sizes when it has to draw the mipmap and interpolates between them.
It only requires 2 times the memory compared to the original image.
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Graphic card chooses the 2 closest sizes when it has to draw the mipmap and interpolates between them.
It only requires 2 times the memory compared to the original image.