Re:Microsoft Flight Simulator maps entire globe with AI
by tpmx on Saturday August 22, 2020 @07:45PM
(#24248236)
Thanks! I did spend lots of hours in Falcon 3.0 in the early 90s, so I'm viewing this as a comeback. :)
I remember being saddened about how first person shooter games took over from flight sims as being the ones which the smartest people worked on, starting circa 1993 with Carmack's master piece.
I think you flight sim enthusiasts have been so starved for atttention since FSX that you've kind of lost perspective. ;)
So from the perspective of existing simmers, a game that seems to be pretty bad relative to mainstream AAA titles is actually looking really great compared to that status quo.
As for the download system -- yes, there's no excuse for that. I'm not sure how they got that so wrong given the abundance of prior art that does it better. The seeming relationship between Azure load and FPS/stutters is concerning and certainly a new condition that didn't exist in existing sims. Overall I do think the new sim suffers from being released prematurely, as we see so often with software now. But the reason for all the hype and praise is because the flight sim community really is excited about the potential this represents because we've been stuck with such ancient platforms for so long.