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Re:Unity Joins the Blender Development Fund as a Patron Member by brundolf on Saturday August 22, 2020 @12:58PM (#24245448)
You can use Blender files in Unity directly without first exporting them as obj or fbx, but there may be some caveats. Like I'm pretty sure you still had to manually hook up textures and stuff last time I tried.
Re:Unity Joins the Blender Development Fund as a Patron Member by rubito on Saturday August 22, 2020 @01:36PM (#24245709)
I think you get that with FBX but it's not a big deal since most time you create your own materials.
Re:Unity Joins the Blender Development Fund as a Patron Member by brundolf on Saturday August 22, 2020 @01:43PM (#24245755)
Yeah, true