Isn't Apple asking for a 30% cut on that?
How it is that relevant to Apple monopoly?
> How is Apple’s “monopoly” on digital sells on its platform any different than Epic’s “monopoly
Well, I guess that if you are a functioning adult you are able to figure out yourself the difference between a game that you can only use for playing the game and a computing platform that you can use for practically everything
Of course Epic has a monopoly on Epic games, Apple has a monopoly on Apple Mail, that's how the author rights work
> If they can make money off of selling the Carlton dance, why can’t I set up a storefront to sell the “Scarface dance” on their store?
Sue them.
Or make Apple do it.
Can you guess why nobody is doing it?
Because you can https://www.epicgames.com/affiliate/en-US/overview
I thought you were working for a FAANG, how did you make it without being able to do a simple search?
> Apple didn’t remove the game from individuals devices
Not yet.
But they potentially could.
And you know why they haven't removed it?
Because the version available on people's phone still relies on their payment processor for in app payments.
I still have to give Epic a cut. Why can’t I accept credit cards on the Epic platform and bypass Epic’s “walled garden”?
Because the version available on people's phone still relies on their payment processor for in app payments.
The version on the phone allows people to bypass Apple’s in app payment.
Isn't Apple asking for a 30% cut on that?
The original sin was to allow in app purchases for consumables in games to fester on iOS in the first place. I would be fine if all games had to either be paid up front or allow you to pay for levels you keep.
Count to 10 and ask yourself the same question in front of a mirror
I'm sure you'll find the right answer
(Epic is not complaining that Apple takes a cut, but that the only way to ask for money to users is go through Apple store, which doesn't make Epic software, if Apple asked it only for Apple software, that would be much less of a problem)
Isn’t this exactly what Epic is doing with Fortnite?
Killing Apple monopoly is better for the end users, full stop.
How is Apple’s “monopoly” on digital sells on its platform any different than Epic’s “monopoly” on buying digital goods on Fortnite? Could I set up a “virtual store” within Fortnite and sell “cool” dance moves? If they can make money off of selling the Carlton dance, why can’t I set up a storefront to sell the “Scarface dance” on their store? Can I resell virtual goods I buy in Fortnite?
As a thought experiment, if that bothers you, imagine if Sony handled the same way your contacts, calendars, personal data and also removed the game from your console because you bought it in an non approved market.
Apple didn’t remove the game from individuals devices. In fact, if you have already downloaded the game and you wipe your device, you can still redownload Fortnite from the App Store?