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Re:Parsing S-expressions in C (2019) by pansa2 on Thursday August 20, 2020 @07:04PM (#24230040)
> I can guarantee you that a game will need a scripting language.

Embedding a scripting language (e.g. Lua) seemed to be very common around 2010, but I get the feeling that it's much less common today.

Has the use of embedded scripting languages in games declined over the last 10 years? Any particular reasons?

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