Re:Facebook account now required to login to Oculus devices
by Razengan on Tuesday August 18, 2020 @10:25PM
(#24206563)
What about > Does Epic allow players to buy Fortnite content from outside of Fortnite, without giving Epic any money?
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Re:Facebook account now required to login to Oculus devices
by d3nj4l on Tuesday August 18, 2020 @10:58PM
(#24206722)
This is a disingenuous comparison. Epic does not sell content not made by Epic in Fortnite, while Apple sells content not made by Apple in the App Store. This is like saying a branded clothing store in a mall has to sell things that aren't of its brand if it wants to complain about the mall throttling its sales.
Re:Facebook account now required to login to Oculus devices
by nodamage on Wednesday August 19, 2020 @04:44AM
(#24208421)
Ah, so you're saying the key difference is that Apple has allowed the sale of third party content in their product. Do you agree then, that:
1. If Apple didn't allow the sale of third party content, they would be in the same position as Epic and therefore there would be no problem?
2. If Epic allowed the sale of third party content, they should not be allowed to control what type of content is sold, nor should they be allowed to collect a percentage of each sale?
Re:Facebook account now required to login to Oculus devices
by lukeramsden on Wednesday August 19, 2020 @08:41AM
(#24209781)
> 2. If Epic allowed the sale of third party content, they should not be allowed to control what type of content is sold, nor should they be allowed to collect a percentage of each sale?
I don't think anyone has a problem with platforms charging _a_ percentage of each sale, just that Apple's is too high (and in the case of their dispute with Spotify, that it allows them to unfairly compete in their own marketplace)
Re:Facebook account now required to login to Oculus devices
by nodamage on Wednesday August 19, 2020 @05:00PM
(#24216379)
Except Epic wants to force Apple to allow third-party payments so they can entirely avoid the Apple fee.