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Re:Factorio 1.0 by chris_st on Friday August 14, 2020 @10:07AM (#24158132)
I found with "Opus Magnum" that, yeah, it was programming of a sort, but since it was all these wacky physical devices, that it was enough unlike coding that it switched back to being a fun puzzle.

But, yeah, with "TIS-1000" it was just programming, and sort of unnecessarily (and unpleasantly) difficult programming at that.

Re:Factorio 1.0 by drzaiusx11 on Friday August 14, 2020 @11:08AM (#24158893)
I really enjoyed TIS-1000, possibly because of the constraints the machine and assembly language posed. Finding clever ways to work within those constraints was fun. Same sort of fun I get when writing 6502 ASM for ROM hacks on my Atari 2600.

In my day job at the time the game came out I was doing node.js microservices. So it was refreshing to work at the bit level again.