Re:Apple just kicked Fortnite off the App Store
by mthoms on Friday August 14, 2020 @12:41PM
(#24160104)
I'm failing to see how what you wrote contradicts what I wrote, where I said anything about R&D, or what "alternative definition" I allegedly made up.
Re:Apple just kicked Fortnite off the App Store
by thedufer on Saturday August 15, 2020 @09:57PM
(#24174183)
> Companies generally take huge losses at the beginning of the cycle and a very modest profit towards the end.
This sounds like a claim about cumulative profits, no?
Maybe you're instead suggesting that either prices rise or manufacturing costs fall over the lifetime of a console?
Your alternative definition applies to pretty much everything with R&D costs. The first unit sold is pretty much guaranteed to not make up for R&D costs, but for some n the margin made on the nth unit covers it, and the seller finally starts turning a profit.
I think what your citations are actually saying is that even the last unit sold does not cover R&D costs, and it has to be made up in other divisions (such as games) in order for the whole venture to turn a profit. But each individual unit is still marginally profitable - if they could sell enough of them (perhaps far more than the size of their market) they would eventually turn a profit on the console itself.