Re:Apple removes Fortnite from App Store after Epic attempts...
by chongli on Thursday August 13, 2020 @03:38PM
(#24147517)
No, that’s not a correct comparison. Consumers don’t buy a device from Epic in order to run Unreal engine games. Consumers don’t care at all what engine a game runs on, they only care about the game itself (and what platform it’s available on).
If you forgo the iOS platform, you lose out on the vast majority of mobile app revenue. Android may have greater market share than Apple but iOS dominates the market among people who actually buy apps (mostly affluent people in western countries).
Re:Apple removes Fortnite from App Store after Epic attempts...
by gcheong on Thursday August 13, 2020 @03:37PM
(#24147501)
If you’re not published on Apple’s App Store then you can’t reach a huge segment of the market that would like to use your product. I don’t think Apple, Google, etc. , should be the gatekeepers between a developer and their customers.
Re:Apple removes Fortnite from App Store after Epic attempts...
by dpkonofa on Thursday August 13, 2020 @06:59PM
(#24150713)
They're not. That's the whole point. These are Apple's customers since they're finding the app in the App Store. Epic has other customers that play Fortnite that are not Apple customers.
Re:Apple removes Fortnite from App Store after Epic attempts...
by lazzlazzlazz on Thursday August 13, 2020 @03:35PM
(#24147461)
No, there is one other phone platform.
If a developer doesn't like Apple's terms, there are other phone platforms.