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Re:NeRF in the Wild: reconstructing 3D scenes from internet ... by sumtechguy on Friday August 07, 2020 @08:35AM (#24081159)
awww! Figured dolly shots and steady cam shots would fit perfect into something like that. Esp 24 frames per second and usually known locations. Course it would probably drag a lot of the net into being biased towards that time spot I guess?
Re:NeRF in the Wild: reconstructing 3D scenes from internet ... by rasz on Friday August 07, 2020 @12:50PM (#24083976)
There are problems associated with using video: motion blur, rolling shutter.
Re:NeRF in the Wild: reconstructing 3D scenes from internet ... by sumtechguy on Friday August 07, 2020 @02:21PM (#24084939)
Oh I agree. In my head it seems like it should work. I could be wildly wrong though. I am every day :)
Re:NeRF in the Wild: reconstructing 3D scenes from internet ... by rasz on Friday August 07, 2020 @08:39PM (#24087929)
It definitely can work, and even has some additional benefits (1), but requires special considerations. You can deblur using global motion vectors (2), or additional hardware like accelerometer reading embedded in the video feed (3).

1) cant find the paper now, but by exploiting predictable rolling shutter you get additional temporal resolution

2) http://users.ece.northwestern.edu/~sda690/MfB/Motion_CVPR08....

3) http://neelj.com/projects/imudeblurring/imu_deblurring.pdf