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Re:What I Learned About Failing from My 5 Year Indie Game De... by zarfius on Monday August 03, 2020 @12:53AM (#24034340)
Thanks for reading and thanks for the kind comments.

It's true, having this project under my belt has already helped my career in many ways. I'm pretty sure it was a big factor in landing my last job. Not to mention the many hours of practice I put into coding outside my day job.

I never really wanted to compete with Unity but in hindsight I may have been better off piggybacking my library on Unity rather than MonoGame.

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