Re:What I Learned About Failing from My 5 Year Indie Game De...
by zarfius on Sunday August 02, 2020 @08:22PM
(#24032945)
Thanks for reading.
You pretty much nailed it. I went into the project without a clear monetization plan and when I got around to trying to figure it out I didn't know how.
You pretty much nailed it. I went into the project without a clear monetization plan and when I got around to trying to figure it out I didn't know how.