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Re:Microsoft Flight Simulator returned to the skies by setr on Friday July 31, 2020 @11:19PM (#24017104)
It was either Mafia or Mafia 2 that was famous for having oddly realistic traffic laws to follow -- cops would pull you over for running a red light, or speeding. American city.
Re:Microsoft Flight Simulator returned to the skies by goblin89 on Saturday August 01, 2020 @12:56AM (#24017777)
The original first Mafia, as far as I know, is the first and also the only GTA-style game with strict road rules and realistic manual gearbox behavior (you could switch to neutral and roll downhill).

There is probably a shared reason why Mafia and proper flight sims (I fly Cessna in X-Plane) are appealing to me; to an outsider either one is like watching paint dry though.

Re:Microsoft Flight Simulator returned to the skies by danellis on Saturday August 01, 2020 @04:17AM (#24018720)
I remember Driver on the original PlayStation. Cops would pull you over if you went too fast, but the gas button was digital, so there was no way to constantly drive at the speed limit. Very annoying.
Re:Microsoft Flight Simulator returned to the skies by strogonoff on Saturday August 01, 2020 @06:49PM (#24024596)
In original Mafia cars behave quite appropriately given time period, so they accelerate slowly. You can also switch to a high gear to drop acceleration further.

They are preparing original Mafia remake to release this fall, which I’m extremely stoked but also slightly cautious about. The update seems to be mostly concerning graphics and I really hope they leave car handling alone.

Re:Microsoft Flight Simulator returned to the skies by 52-6F-62 on Friday July 31, 2020 @11:51PM (#24017343)
In think it was Mafia 2. Great game.