That's pretty hyperbolic. It's not like GIMP doesn't have basic layers, blend modes, etc. And Krita seems to have better non-destructive editing than GIMP.
I don't think GIMP is going to blow Photoshop out of the water anytime soon, or is even too close to as competitive in its area as Blender is in 3D, but I've used Photoshop and Illustrator for maybe 50 hours and Photoshop wasn't drastically better than GIMP for basic stuff, composing a simple photoreal scene from individual photos, simple graphic design, etc.
I don't have a good easy analogy to make but the two pieces of software, Photoshop and gIMP are not remotely in the same league.
Can you get hired at a large studio with Blender on your resume? Absolutely. And Krita is slowly heading down a similar path.
GIMP, on the other hand, is dead-set on being relegated to a corner for FLOSS purists. It still doesn't have a complete CMYK workflow. It can't compete with Photoshop, and its authors have stated they don't want to compete. And until something comes along that can, people will continue to learn and use the proprietary option first and foremost.
https://www.gimp.org/docs/userfaq.html#when-will-gimp-suppor...
I don't know what other analogy to make but it's a hugely powerful feature and arguably essential feature which basically puts Photoshop in a separate category from gIMP, at least until they add it to gIMP