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Re:Porting a macOS Clojure Dev Setup to Windows WSL2 by eropple on Tuesday July 28, 2020 @12:02PM (#23977142)
FWIW, but I've had pretty good results from GNOME fractional scaling since like Fedora 26, across a wide range of hardware.

It's not perfect, but it's fine. WSL2 is also great for some use cases, but for anything JVM-based I expect first-class support for JetBrains tooling and that really doesn't work well. Keeps me solidly on a Linux desktop for now.

Re:Porting a macOS Clojure Dev Setup to Windows WSL2 by m0xte on Tuesday July 28, 2020 @04:20PM (#23980242)
It was really really really slow when I tried it. My ass end mac mini with 1.5x scaling on a 4k display on macOS is noticeably faster than Fedora on a Ryzen 7 3700X with GTX1660 which lags like hell. Not impressed.
Re:Porting a macOS Clojure Dev Setup to Windows WSL2 by eropple on Tuesday July 28, 2020 @05:32PM (#23980921)
I'd buy performance issues, but on that hardware that surprises me. My desktop was a 2700X with a 980Ti and I didn't notice issues, but it's good to know that that mileage still varies.

(Now it's a 3900X with a 2070S and surprise, still none.)

Re:Porting a macOS Clojure Dev Setup to Windows WSL2 by vetinari on Tuesday July 28, 2020 @06:14PM (#23981256)
It doesn't surprise me. It is Nvidia. Nvidia doesn't run Wayland. Of course your HiDPI experience will be bad.

Here, 4k with Vega and Mutter/Wayland is flawless.

Re:Porting a macOS Clojure Dev Setup to Windows WSL2 by m0xte on Wednesday July 29, 2020 @04:45AM (#23984627)
That makes sense then.