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Re:Emulating Nintendo Switch Games on Linux by wtetzner on Friday July 24, 2020 @02:04PM (#23942624)
> preferrably C

Why?

Re:Emulating Nintendo Switch Games on Linux by glouwbug on Friday July 24, 2020 @07:13PM (#23945441)
I once spent 3 years on a C project and I realized it's strength is that it does not change. I didn't feel the need to rewrite it with latest features like one might with C++
[dead]
Re:Emulating Nintendo Switch Games on Linux by brnt on Saturday July 25, 2020 @07:53AM (#23948517)
Pretty much all (modern) HPC I'm aware of is C++. Now I'd be the first one to agree researchers aren't the best programmers, but I also think that is not the only thing that matters. C++ allows huge teams to cooperate in getting a lot of stuff done (there isn't a single CERN result that isn't verified against C++ generated data for instance).

C++ is like a natural language at this point: very crufty and layered, hard to use sometimes, even ugly, but you can do a ton with it and if you work with the language you can even write poetry in it ;)

Re:Emulating Nintendo Switch Games on Linux by saagarjha on Friday July 24, 2020 @04:50PM (#23944280)
You can do better than that, Drew.
Re:Emulating Nintendo Switch Games on Linux by VRay on Friday July 24, 2020 @03:17PM (#23943393)
Easy there, Linus