Re:Go command support for embedded static assets (files)
by jimktrains2 on Thursday July 23, 2020 @11:35PM
(#23935444)
Before using it I thought the if err != Nil would be annoying, but it actually isn't. I think a sum type would be better, but the pattern is common and honestly not very different from a match on a sum type.
In general I agree that it does lead to code that's more familiar even if it was written by someone else. Having only used it a few months now, I can definitely see where the value in go lies.
Re:Go command support for embedded static assets (files)
by hu3 on Thursday July 23, 2020 @09:14PM
(#23934624)
If you allow me an advice, I'd rather not waste precious time with trolls. That user has multiple flagged messages in this month alone.
Re:Go command support for embedded static assets (files)
by opqpo on Thursday July 23, 2020 @09:13PM
(#23934616)
Mediocrity, ugliness and verbosity is more well thought out than engineering.
Re:Go command support for embedded static assets (files)
by leetrout on Thursday July 23, 2020 @09:17PM
(#23934655)
Sure - I know you disagree - I was just pointing out a Ferrari and a school bus can both exist and be good for different purposes.
Re:Go command support for embedded static assets (files)
by opqpo on Thursday July 23, 2020 @09:30PM
(#23934731)
disagreeing is a pretty strong word. Nobody can disagree these days. I was flagged and labeled as a troll within a couple of minutes once I criticized a programming language. 30 years from now, people will remember this pathetic mob tyranny era when one couldn't even offend a programming language feelings!
It’s a simple language with simple, explicit, verbose, tedious, pedantic patterns. The communication resulting from those patterns is where the value lies for a lot of developers and teams.