Re:Worms Armageddon 3.8
by CyberShadow on Sunday July 19, 2020 @04:51PM
(#23892333)
Thank you! We use D for almost everything else, but not the game itself. I'm still hesitant in making the switch, just so we don't cut ourselves off of targets where using D would be problematic (e.g. WASM where implementing a GC is difficult).
IIRC you were also working on a D port of the engine. Did that make it into this release or is it planned for later / not at all?