Re:Worms Armageddon 3.8
by laumars on Sunday July 19, 2020 @12:27PM
(#23890404)
Not the maintainer but a longer time gamer:
That’s just how Worms was originally (eg the DOS game) because that’s how turn based games were originally paced. A large part of that will obviously be due to the capabilities of systems back in the day but it was also that a lot of games weren’t so fast paced as they are now.
You see a similar thing with beat em ups too. Take Street Fighter 2 on the SNES then look at Capcom games on every console each generation after and there is a noticeable difference in how the pace increases with each new release. Same is true for a lot of other genres too.
That’s just how Worms was originally (eg the DOS game) because that’s how turn based games were originally paced. A large part of that will obviously be due to the capabilities of systems back in the day but it was also that a lot of games weren’t so fast paced as they are now.
You see a similar thing with beat em ups too. Take Street Fighter 2 on the SNES then look at Capcom games on every console each generation after and there is a noticeable difference in how the pace increases with each new release. Same is true for a lot of other genres too.