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Re:How do I design a game from scratch? A primer on core loops by airstrike on Saturday July 18, 2020 @12:52AM (#23879054)
I think this is a matter of semantics as the article does describe what you're saying.

> Part of that comes from the length of the higher-level game loop.

> If you recall Pico Tennis, the essential activity is hitting the ball back and forth. But the higher-level game loop is the rally.

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